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CY'COO

Scay'Ger's mortar. It's reflexes are slow so when it fires it always aims where a troop was in the previous turn. If you move every turn it can't hit your troops. You can’t hurt him while he’s hiding in his shell, so wait until he opens up for an attack by using defense mode.

 

Action point : 3
Hit point : 4
Front/Rear armor : 100/100
Weapon : spore canon
- Range : 1-20
- Accuracy : 10%
- Damage : 8
- Defensive mode : no
- Action point : 3
- Ammo : infinite

 

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