INCUBATION WILDERNESS MISSIONS LEVEL To play this mission you will need to have an installed copy of 'Incubation:The Wilderness Missions'. Name of level: Battlefield Carnage (CarnageCo-opPack) Type of level: Co-op variations (2,3 or 4 players) Version : 1.0 Date : 28 September 1999 Author: Russell Pearson (rddp) E-mail: incubation@duellist.net URL: http://www.doublefire.net Zip file name: rddpinc20.zip Files Needed: Battlefield Carnage (2-player).txt Battlefield Carnage (2-player).lcl Battlefield Carnage (2-player).lev Battlefield Carnage (3-player).txt Battlefield Carnage (3-player).lcl Battlefield Carnage (3-player).lev Battlefield Carnage (4-player).txt Battlefield Carnage (4-player).lcl Battlefield Carnage (4-player).lev Install: 1) Unzip the .lev and .lcl files in incubation/missions 2) Unzip the .txt files in incubation/data/txt/english/briefing 3) start the game in a multiplayer co-op mode. Known bugs:
You may freely use and distribute this map as long as you distribute the zip file (with all files intact and unaltered). This level is copyright rddp (1999) - Russell (rddp) Description: Battlefield Carnage     Satellite surveillance has detected a previously unknown temple deep in the jungle. The temple is huge and brimming with Scay'Ger activity. Intelligence suggests that this may be a main Scay'Ger headquarters and orders have been issued to capture the installation. A immense force has been deployed and the temple is to be attacked from all sides. For your part in this assualt, you are to lead 4 squads of marines, your orders being to capture and hold the temple gate.    Mission Objective: Capture the temple gate and hold it for 10 turns.    To capture the gate you need to position at least two of your units on the red areas (marked 'A'). To 'hold' the gate you must leave two of your units on the red areas for 10 consecutive turns. You will fail the mission if all your marines are killed.    Recommended Difficulty: Play this at difficulty level 2     :-) Each player will get to command at least one squad. Squads may vary according to the number of players. Point Squad:
Left Wing:
Right Wing:
Support Squad:
This level is copyright Russell Pearson (1999) www.doublefire.net |